Class MonkeyHead Monkey Head Inheritance java.lang.Object EntityI Entity MonkeyHead Inherited Members Entity.addChild(Entity child) Entity.addComponent(SceneComponent gameComponent) Entity.addToScene() Entity.Entity() Entity.getAllAttached() Entity.getChildren() Entity.getComponents() Entity.getParentScene() Entity.getTransform() Entity.init() Entity.input(float delta) Entity.inputAll(float delta) Entity.render(Shader shader, RenderingEngine engine) Entity.renderAll(Shader shader, RenderingEngine engine) Entity.setChildren(ArrayList<Entity> children) Entity.setComponents(ArrayList<SceneComponent> components) Entity.setParentScene(Scene prntScene) Entity.setTransform(Transform transform) Entity.update(float delta) Entity.updateAll(float delta) Syntax public class MonkeyHead extends Entity